While FitzSimmons originally developed the “Night-Night Gun” as a long-range rifle, they quickly determined that the team needed a similar piece of equipment for close combat situations. Fitz named it the “Night-Night Pistol;” a semi-automatic handgun carrying eight .45 caliber rounds of dendrotoxin per magazine. The “Night-Night Pistol” is a perfect combination of stopping power, concealability and a more forgiving ammo capacity that makes it a great non-lethal alternative.
When FitzSimmons saw the tech behind former agent Akela Amador’s biotech prosthetic eye, even they were impressed. Using a pair of glasses tethered to a portable power source, FitzSimmons were able to replicate that tech and mimic Amador’s visual feed--including backscatter imaging--allowing Agent Ward to follow her handler’s orders until the deadly kill switch in her eye could be removed. If only they could have come up with something to help Agent Ward with his social kills, ocular surgery wouldn’t have had to be quite so rushed.
The Bus is great for getting the team around the world on their missions, but when it’s time for the science and tech experts like FitzSimmons and Skye to go into the field, a mobile operations solution is needed. Vans like the temporarily code-named “Short Bus” provide the team with a mobile command center where they can scan and track hard-to-find targets without exposing themselves. That is, of course, unless the target finds them first.
The CXD-23 Airborne Mobile Command Station, affectionately dubbed “The Bus,” is both base of operations and primary mode of transport for Agent Coulson and his Agents. Featuring a state of the art lab, operations center, cargo bay, private quarters for the team and a lounge--complete with a REALLY nice bar--The Bus is the team’s home away from home.
Despite all the technology at their finger tips, S.H.I.E.L.D. Agents still cannot be in two places at once. The independently operated VGo is the next best thing and would allow Agents to see, hear, talk and move around in a distant location via the remote controlled robot.
While investigating the 0-8-4 recovered in the Peruvian jungle, FitzSimmons used the Holocom a to quickly deconstruct and analyze a facsimile of the dangerous device. Once the data from The D.W.A.R.F.s was plugged in, a projection of the 0-8-4 was rendered, allowing Agents Fitz and Simmons to uncover key intel about the device’s inner-workings and its powerful, if potentially unstable, power source.
While in the field, Agents Fitz and Simmons use The D.W.A.R.F.s to collect data, and the information they collect is streamed seamlessly to these tablets. Each of the device’s three screens provide FitzSimmons with readouts of what The D.W.A.R.F.s are seeing, hearing, smelling or sensing that allows them to quickly assess and prioritize information the rest of the team needs to complete their mission.
Sometimes S.H.I.E.L.D. Agents need a little extra help in surveying an area. In these instances they could turn to Verizon and Blueforce which would enable them to place multiple sensors on trained K9s before sending them into action. The sensors would provide S.H.I.E.L.D. Agents with mission critical information and can detect explosives, chemicals, and other dangerous substances. A Blueforce thermal imager attached to a K9 would also enable Agents to see in the dark using their smartphones.
Also known as Drones Wirelessly Automated to Retrieve Forensics. They say if you’re going to be in the field, you’re going to have to get your hands dirty. Well, Agents Fitz and Simmons came up with a better idea. A team of small, quadcoptor drones, the D.W.A.R.F.s are capable of thoroughly scanning and cataloguing a scene in minutes, covering everything from matter density to radiation levels. They’re an automated crime scene investigation unit—the perfect tool for quickly and completely gathering data in the field. And, you know, flying them around is pretty fun too.
The Golden-i wireless headset is a hands-free mobile computing and communication headset that would be perfect for giving S.H.I.E.L.D. Agents the ability to interact with and access virtually any information in the world. Access to a full PC experience would allow Agents to connect with and control up to six devices or networks at a time so they could react and take action quickly.
Agent Coulson knows there’s a difference between “new” and “improved” and Lola is his case-in-point. Featuring flamethrowers and the world’s first GPS, this classic Corvette is more than what she seems. For instance, if driving is not an option, Lola’s vertical takeoff and landing (VTOL) and flight capabilities sure cut down Agent Coulson’s commute.
A miracle born of engineering and bio-chemistry, this custom tranquilizer rifle is the perfect tool for stopping someone without killing them. The rifle fires non-lethal bullets with heavy stopping power that break up under the subcutaneous tissue (or as most people call it, “skin”). From there, the bullets deliver a tiny amount of dendrotoxin, incapacitating the target long enough for them to be secured and with few side effects.